Virtual technology is one of the fresh generation info technologies and has been trusted in education. It is anticipated that it brings students a learning knowledge closer to truth, provide personal learning conditions https://www.iptech.one/the-most-expensive-gaming-pc and alter the traditional classroom.
The application of VR in higher education can be described as topic that continues to be studied in the literature. The research results indicate that major things of VR application will be undergraduates, and the applications are mostly related to scientific research and engineering, history, medicinal drugs, and art.
Several types of units can be applied to VR in higher education, including computers, simulators and head-mounted exhibits. However , the actual device collection is not comprehensive, and it is difficult to measure the teaching effect of VR in the field of advanced schooling.
In addition , the immersion of them VR units is not good. The user would not have the feeling that he or she is seriously in the VR environment, which causes problems for educating. Therefore , a report is needed to improve the immersion of them devices.
To achieve this, we performed a review of the kind of literature and analyzed it is content. All of us sorted the literature into three groups: non-immersive, cave-based and completely immersive.
Captivation refers to the extent that a computer screen has the ability to of providing an inclusive, extensive, surrounding, and vivid illusion of reality. In addition, it considers the product range of sensory modalities, the width for the environment and the resolution and accuracy belonging to the display.